'Life of Delta' is a post-apocalyptic adventure game that takes you on a journey through a world where humans are extinct and robots rule.
The game's protagonist, a service robot named Delta, embarks on a mission to rescue his friend Joe, who has been captured by the authoritarian hog police.
The game's environment is beautifully hand-drawn, with settings ranging from a desert reminiscent of Tatooine from Star Wars to a Megacity characterized by tall skyscrapers and industrial ruins. The music, an electronic score with Asian influences, complements the game's atmosphere perfectly.
The gameplay revolves around completing tasks for other characters and solving puzzles, which range from easy to challenging. Some puzzles are enjoyable, like making sushi or directing laser beams, while others can be frustrating due to a lack of clear indicators or logic.
The game's story is a bit thin, and the game time is only about four hours. Despite its flaws, 'Life of Delta' is visually impressive, and with its soundtrack and most of its puzzles, it's worth a passing evening. The Delta character alone is worth experiencing just for his charm.
The game can be controlled with either a mouse or a gamepad, but both methods have their drawbacks. There is no hint system, but a journal is available to keep track of tasks and dialogue.
In conclusion, 'Life of Delta' is a visually appealing game with a unique setting and interesting characters. However, it falls short in terms of story depth and puzzle complexity.
'Life of Delta' receives 7 out of 10 Megacities on the Reddometer, with the presentation and visuals scoring on the high end, while the general gameplay experience brings the score down.